Projects

Projects

Emily Martins

emily.paige.martins@gmail.com

When I graduated with a Bachelor’s in Psychology, I had no idea I’d find a meaningful outlet for my desire to help others in product design. My journey to Senior Product Designer has been a decade-long exploration fueled by curiosity and an obsession with continuous learning and trying new things.


As I spent time post-college exploring various interests (a woodworking class, digital art, rock climbing, an online coding bootcamp, trumpet and clarinet, etc.), a trend emerged: a profound need for both creativity and problem solving. This discovery, along with my education in psychology and art, led me to a Master’s in User Experience.


So today, my work as a product designer is not just a profession but a manifestation of my genuine love for tackling challenges with a curious mind and creative spirit.

Design Philosphy

As a junior designer fresh out of grad school, my design approach centered on adhering to a strict process for every project: User interviews and surveys, competitive analysis, personas and journey maps, sketching and wireframing, prototyping and usability testing, etc. As my work matures, this approach has evolved into a more nuanced and dynamic toolkit. Tailoring my approach to the specific business needs and available resources of each project allows for a more adaptable and effective design process that is still grounded in frameworks like Human Centered Design, User Centered Design, and Design Thinking. 

Experience

Senior Product Designer

Senior Product Designer

SCHEDULICITY | September 2021 - Present

  • Design and strategize for 0 to 1 features with a growth mindset

  • Establish mini design system for the newly customizable business listing

  • Improve mobile scheduling functionality by adapting a previously desktop only feature to mobile - increasing schedule visibility when rescheduling appointments and reducing user effort.

  • Led heuristic analysis and existing research review (both qualitative and quantitative) to identify and prioritize quick UI wins in effort to steadily improve our product UX with limited time & resources.

  • Run user interviews and usability testing, website analytics review, surveys, and card sorts

  • Mentoring a mid-level designer

User Experience Designer II

User Experience Designer II

HYLAND SOFTWARE | January 2020 - August 2021

  • Used systems-thinking to design the information architecture and navigation UI for a new cloud-based platform in collaborations with researchers and stakeholders. 

  • Perform competitive analysis and technical research regarding the use of machine learning and natural language processing to guide the company’s search strategy. 

  • Collaborate with product owners to design incremental improvements for an AI-based Capture product

  • Help mentor interns in design and usability testing. 

User Experience Designer

User Experience Designer

METISENTRY | August 2019 - December 2019

  • Consulted with clients from a variety of industries to determine product requirements and provide UX design solutions via: workshops and design sprints, process flows, wireframes and prototypes, and usability testing.

  • Collaborated with an internal team to collect beta feedback and design enhancements for a multi-platform product with front and backstage touchpoint. 

Intern to User Experience Designer I

Intern to User Experience Designer I

HYLAND SOFTWARE | May 2018 - July 2019

  • Utilized design thinking to create detailed designs (both mobile and desktop) for enterprise software in collaboration with product management, researchers, and other designers.

  • Led a workshop to introduce UX animation to the design team.

  • Assist with user research and usability testing.

  • Served on a committee dedicated to “raising our game” as a team.